![]() ![]() I have checked the anchors and content sizes of the menus and they are all being set correctly, but for some reason, when it comes to the actual. ![]() Let's look at its inheritance structure.Methods borrowed from cc.Layer: bake init isBaked unbake Methods borrowed from cc. CCMenuPassive is almost identical to CCMenu, but it’s necessary to set the content size of the menu itself to the correct size (instead of defaulting to the screen size, as is done in CCMenu). /rebates/&252fccmenu-ignoring-alignitemsverticallywithpadding. A CCMenuItem can represent a menu item.ĬCMenuItem inherits from CCNode. See the Essentials project for an example. CCMenu inherits from CCLayer and can only be added as subnodes. you have to call one of CCMenu's align methods, like alignItemsVerticallyWithPadding, as shown at the end of. You can rate examples to help us improve the quality of examples. We can use CCMenu and CCMenuItem to implement the preceding menu functions. C++ (Cpp) CCMenu::getPosition - 12 examples found.These are the top rated real world C++ (Cpp) examples of CCMenu::getPosition extracted from open source projects. The alignItemsVerticallyWithPadding method is a part of the CCMenu class in the Cocos2d-x game engine. CCSize winSize CCDirector::sharedDirector>getWinSize CCLayer scrollContainer CCLayer::create // Container for the scroll view scrollContainer>setAnchorPoint // CCScrollView does this too when it’s set as the container.
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